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Plurk- LucyForeverCurrent characters:
Final Fantasy VIAppearance: Esper Form
and her Human Form Age:
Beginning of the game, while running through Narshe's mines from the Empire's SoldiersCanon History: Here! Personality:
Terra is your typical atypical main female character. Although she gives the impression at first glance, of being a typical damsel in distress, this is primarily due to the fact that she has lost all of her memories and she doesn't yet know who she really is. Her naivete certainly lends itself to the believe that she needs to be protected, and guided. Since her Slave Crown was removed, she only remembers her name, but her memories slowly start to return to her over time. The more she begins to remember, the more of her 'self' she develops.
Without her memories she has no confidence, making her trade between wanting to flee a situation and wanting to stand and fight. When in a confusing situation, or dealing with something she is unfamiliar with, she tends to lean on someone with more experience, or someone she's more familiar with rather than 'lead' herself. A perfect example is when Locke first finds her and promises to help her - she had no reason to trust him, but she didn't like the idea of being on her own either. Notably, she could have been written off as a basic damsel, standing back and letting others protect her, but in battles, she fights alongside the people who are helping her.
Terra was raised to be a weapon for the Empire, from childhood. Not even from childhood, but from infancy - she never had a proper childhood, growing up on the compound in Vector. She was trained in the use of maces, daggers and swords. She was also given training in the use of her magic, though this training was under General Kefka himself. It is safe to say she is a very competent fighter, given that it is said she killed a large number of soldiers in just a few minutes. She's explained her ability to use magic is something she can just do, but she is a little self conscious about it, because where she's from, people can't use magic the way she does.
In a situation she is familiar with, or when people are depending on her to protect them, she will give her all to help people, and she doesn't like the idea of abandoning people to run away - such as when Kefka tried to burn Figaro Castle to the ground. Edgar had reassured her and Locke that his people would be fine (and they were, because that castle was just so badasss as to go beneath the ground). Thinking about it, being told she was used as a weapon by the Empire for her entire life - she could have become bitter and angry, even distrusting of people, but instead Terra is full of compassion for others. She is well aware that she was made to harm hundreds and thousands of people against her will, so some might think her compassion is born out of guilt, but in truth, she simply has a kind heart.
Given her limited social interactions, it should come as no surprise that Terra is nervous around strangers, and probably doesn't like being in a crowd either. She's nervous, and mostly shy around people she doesn't know until she gets to talk to them a little, while in a crowd, she would much prefers wide, open spaces. Perhaps this too is an echo of her time in the Empire, where she was treated more as a object than a person, and was kept in a prison cell her entire time there (when she wasn't being used as a weapon). When people offer help right off the bat, she is a little suspicious of them, wondering if they're doing it because they too want to use her power or if they sincerely want to help her.
Emotions are unfamiliar and complicated to her, since she's only recently begun to have the free will to experience such things. Basic happiness, fear and anger are simple and easy to understand - something complicated like love on the other hand.. well, it's a concept she has trouble grasping for a large part of her canon. When someone blatantly flirts with her, her only reaction is to blink at them and ask 'What's with you?'. Also Because of her amnesia, Terra is terrified of her very nature - she suspects she's not human, but she's not entirely an esper either - though she can certainly sense something when in the presence of one. That isn't the only thing she's afraid of, however - she would also be frightened of Kefka himself, or of anything that would remind her of him, because he represents her loss of free will, and she would be frightened of losing that.
To her friends, Terra is a warm-hearted, considerate girl - gentle and patient, though .. perhaps a bit strange at times, as she has trouble understanding the subtleties of human interaction. She is patient with children and animals, which made her a good candidate for someone to look after the children of Mobliz later on in the game, during the World of Ruin and she tries to help those who seem troubled, even if she doesn't truly understand what they're going through. The effort is still made - if a friend is feeling down as well, she makes the effort to cheer them, in her own small way. As her travels continue, particularly after she gets her memories back, she gets a better grip on emotions in general - she becomes more personable, and finds it easier to cope with the new emotions she discovers along the way, in addition to the shiny new spine she develops.Abilities:
Combat: As a half-esper, and having been trained as a biological weapon, Terra is fairly competent both physically and magically. Her mind may not recall the training, but her body does, so much of the fighting is done on automatic. Her preferred weapon is a sword, but she can also use maces (like flails and morning stars) and daggers. Because she has been trained as a fighter, she would unconsciously be able to sense the presence of other enemies around her.
Limit Break (Riot Blade): Terra performs this move by swinging her sword in an swiping (arc like) up-down pattern once. This results in sending five glowing green crescent-shaped blades towards her enemy. The damage that each of the energy-like crescent blades causes is variable, pending consent of the opponent or the situation, and there is no guarantee that all five will even hit.
The majority of her spells are offensive such as Fira, or healing such as Cura, but she also possesses less powerful spells that aren't particularly for battle, or exactly support. Miscellaneous, grey spells such as the sorts to remove poison (Antidote) or teleport (Warp) from place to place. The Warp/Teleport spell is limited to if she's been to these locations before* (or can be limited down to short distances, only the distance of one island - which would drain her magic a lot and tire her out or nerf it totally; mod call on this one I think!). Specifically in canon her spells are learned in this order: Lv 1: Cure, Fire, Poisona/Antidote, Drain, Raise (nerfed? or only used to wake up someone who was temporarily knocked unconscious), Fira, Teleport/Warp (which allows her to warp herself and her party), Cura, Dispel, Firaga, Arise, Holy, Break, Graviga, Meltdown and Ultima
Note: At the time of apping, the only spells she will know are Cure and Fire. Over time I plan for her to learn later spells, possibly up to Holy, though I find it unlikely i will ever have her learn the last two spells. At the very least, not for a very very long time.
Esper: Terra, being who and what she is, as the offspring of an Esper and a Human, has the additional ability of transforming into her Esper form - a female, humanoid beast covered in flames (in flight) and pink fuzziness. Being half esper, she can sense the presence of other espers (such as her reaction to the esper in Narshe even while she was under control over the slave crown) and espers themselves can speak to her, telepathically (also demonstrated by the esper in Narshe). However in because she doesn't know what she is, her control is a little sketchy, and when she's distressed her magic may flare up dangerously, which has happened twice when she reacted to the Narshe esper - R.I.P. Wedge and Vicks, we hardly knew you. (BUT I don't anticipate this happening unless it's part of a plot.) *Secondary Note: Currently she won't be able to turn into her esper form, but she might down the line if she gets stressed enough or it's part of a player plot..~!Inventory:
Just her clothing, her sword and her pendantSampleThread Sample: Here!